Neil Gaiman‘s oeuvre contains graphic novels, short stories, children’s books, novels, a movie, and most recently, a video game. Each of his worlds is unique and complete. Regardless of how fantastical his stories become and how impossible his worlds are, what always exists are strong, empathetic characters with reason and accountability. That is what holds his creations together, a sense of understanding who the characters are before Gaiman takes us into unknown worlds with fantasy creatures that cannot be fully imagined in one’s head. His language is magnificent, effortless, and efficient. The dialogue is perfection: he had a lot of practice creating concise communication to fit into those panels and word balloons.
The first time I saw Neil Gaiman speak was when he was on tour for the tenth anniversary and reprinting (in hardcover) of American Gods. I got there forty minutes before he was supposed to speak and the line was around the block. He spoke in a church and I had to sit in the furthermost pews in the top of a balcony. (Yes, how very goth, but what do you expect from the author of the Sandman graphic novels, Neverwhere, and The Graveyard Book?) This time he was speaking at the A.C.T. Theatre and it was sold out, 1000 seats! I got there two hours early and procured a great seat.
Continue reading →